Project Summary


The goal of AIR is to investigate new ways of interaction with technological systems in their respective context of use. Three main contexts in which end-users interact with technology are investigated in detail: (i) context home and extended home, (ii) context mobility, and (iii) context advanced service interactions.

Within these areas, current and emerging interaction techniques will be investigated in order to improve the quality of interaction and increase the user experience of systems that make use of these interaction techniques, such as touch and multi-touch interactions, gestures and gaze interaction as well as tangible interaction.

In the context of the home and extended home, the trend towards merging of consumer electronics, communication, information technology and media & entertainment offerings poses a strong challenge for advanced interaction systems to overcome interface complexity. Research challenges are particularly found in the domains of entertainment and game-based interaction, social connectedness and presence, ambient technology and situated displays in the home, and finally multimodal and multi-device interaction.

In the context advanced service interactions the project objectives revolve around technology acceptance and user experience of situated service interaction, advanced interaction research for (multiple) service displays and physical product design, as well as the potential of mobile devices and personalization in service areas.

In the context mobility, the focus of the AIR project is defined by the possibilities of using mobile devices for interacting with the real world, the specifics of mobile product experiences and the increase in usage of multimedia on mobile devices and the corresponding challenges in mobile media handling. Special emphasis in this area will be on elderly users.

Research and industry partners in the project consortium will work closely on methodological innovations to prototype and evaluate products and services that are based on future interaction techniques. Especially the scientific partners will work on new methods for innovation finding, prototyping and evaluation. Special emphasis is laid on large-scale end-user interaction through Living Labs. Overall, as method the partners will apply an experience centred design approach. This means, that innovation finding, analysis, prototype development and evaluation will be accompanied by iterative user evaluation and feedback.